/**
 * Copyright (c) 2014,Egret-Labs.org
 * All rights reserved.
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the Egret-Labs.org nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY EGRET-LABS.ORG AND CONTRIBUTORS "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL EGRET-LABS.ORG AND CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
var egret;
(function (egret) {
    var gui;
    (function (gui) {
        /**
         * @class egret.gui.State
         * @classdesc
         * State 类定义视图状态，即组件的特定视图。
         * @extends egret.HashObject
         */
        var State = (function (_super) {
            __extends(State, _super);
            /**
             * @method egret.gui.State#constructor
             * @param properties {any}
             */
            function State(name, overrides) {
                _super.call(this);
                /**
                 * 已经初始化标志
                 */
                this.initialized = false;
                /**
                 * 视图状态的名称。给定组件的状态名称必须唯一。必须设置此属性。
                 * @member egret.gui.State#name
                 */
                this.name = null;
                this.name = name;
                this.overrides = overrides;
            }
            var __egretProto__ = State.prototype;
            /**
             * 初始化视图
             * @method egret.gui.State#initialize
             * @param parent {IStateClient}
             */
            __egretProto__.initialize = function (parent) {
                if (!this.initialized) {
                    this.initialized = true;
                    for (var i = 0; i < this.overrides.length; i++) {
                        (this.overrides[i]).initialize(parent);
                    }
                }
            };
            return State;
        })(egret.HashObject);
        gui.State = State;
        State.prototype.__class__ = "egret.gui.State";
    })(gui = egret.gui || (egret.gui = {}));
})(egret || (egret = {}));
